Video Games Killed My Storage Space—My PS4 Shouldn’t Be Alive

As someone who buys basically all of their games in a hard copy form, there is only a small handful of benefits I get to take advantage of. Naturally, there’s always the great feeling of holding that shiny plastic box in my hands, but I can also play games as soon as I put the disc in, and I’m able to maintain a healthy level of free space on my console’s hard drive. But that was all last generation; now there really are no practical benefits to buying physical, and soon, to even buying a console at all. 

2497631-5830458890-13710

While nowadays physical games do only take sixty minutes or less to install, it’s the patches that really kill me. It seems that if you don’t have incredibly speedy internet, patches can have a load time of hours, and thanks to the modern gaming industry, every title seems to include some sort of day one patch that is always going to be mandatory for a game’s online component. Now all of that sucks, but it would at least be bearable if those same installs and patches didn’t clog up storage space like a morbidly obese aeroplane passenger, forcing other passengers—games—to disembark and be booted off the flight. 

Honestly, I can’t remember the last time I bought a game without first deleting something else before playing it. These days, games themselves take up a heinous amount of storage space, sometimes needing more than fifty gigabytes of free space just to get the tedious loading process started, and that’s before the inevitable patches that will await. The real sad part is losing all the saved data from the games that are deleted in order to make way for the new ones. Often I look to the future, where someday I’ll uncover all of my old consoles and begin enjoying the games I have for it. Unfortunately, when I get to my PS4, my library will be neutered based on what I have already installed, unable to go back to titles that were deleted to make way for DOOM’s big fat seventy-gigabyte ass. 

Screen Shot 2016-07-01 at 11.47.42 am

What really annoys me about this problem, is how it wasn’t foreseen by any of the major console manufacturers. Buying the PS4 at launch, I naively expected the five-hundred-gigabyte storage to last me until the generation’s end. However, now I’m forced to look into replacing with a terabyte hard drive, only to see that even that’s not going to be enough, with games getting bigger by the year. Perhaps it was the intention of Sony and Microsoft to do this, wanting people to later upgrade to the likes of the PS4 Pro and the Xbox One S. 

Throughout this piece, I have been mostly lighthearted and jokey with the issue at hand. But this is actually a problem that has a bigger spread than most would think, affecting more than just bitter gamers such as myself. As consoles desperately battle against PCs while also becoming more like them in every way, they also seem to be losing all of what made them great in the first place. In the past, you could’ve argued that computer gaming was cumbersome and inconvenient, but now that consoles are basically the same way, all that remains are the benefits of PC gaming that can’t be replicated on consoles—better graphics, performance, etc. PlayStation and Xbox (more so PlayStation) have basically only one trick up their sleeves left: convenience. But now that games require lengthy patches, long installation times, and a huge amount of storage space, that one positive to console gaming is now lost.

Advertisements

9 thoughts on “Video Games Killed My Storage Space—My PS4 Shouldn’t Be Alive

  1. My PS4 Pro’s less than two weeks old and, after transferring across the data for the handful of games I’m currently playing (which took 8 freakin’ hours, BTW), three quarters of the 1TB have already gone. Infinite Warfare + Modern Warfare Remastered took 100+GB just on their own, and with my Internet currently hitting a high of ‘sloth on a cold January morning’ type speeds, I might be able to play the latter sometime in mid 2017.

    I’m reluctant to delete stuff (not least because of the patches and whatnot taking ages to download again), but there’s really no other way to juggle it – which is a real pain in the ass, because back in the old days, you could always just load up a game you had an itch to play again for a bit. These days however, I find that itch has usually long gone by the time I’ve reinstalled everything, and spent ages agonising over what, exactly, I’m going to delete to make room for it too, obviously.

    So yeah, I definitely agree.

    Liked by 1 person

    • It’s pretty crazy that even the top tier of PS4s–what Sony calls the “world’s most powerful console”–still have this problem. I’m not an expert or anything, but there has to be a solution to this issue that doesn’t involve merely beefing up the amount of storage space.

      Liked by 1 person

      • Funnily enough, when I went to download Modern Warfare Remastered, it asked me if I wanted to play multiplayer or the campaign first, and then went ahead and divided the download into two. If you could have that division in the actual storage, that might help quite a bit, because I suspect a lot of people dip in and out of online MP more, and for longer, than they do the campaign with many games.

        So, if you could delete the Solo stuff from the hard drive, but keep the MP stuff whilst you were still likely to play it, that seems like a fairly simple way of at least helping the space juggling and whatnot!?

        Liked by 1 person

  2. That’s kind of why I’m pretty much only a PC gamer now. Looking at modern consoles I just don’t see any advantage. I loved growing up with the SNES, the N64 and the Playstation 2 but really I could just put a game in and press start. It I have to wait for installation or for downloads I may as well be on my PC.

    Liked by 1 person

  3. […] I’ve talked in the past about how I mostly buy and prefer physical media, but even I’ll be the one to admit that brick and mortar is on its way out—especially in the gaming industry. More and more, consoles are becoming like PCs in pretty much every way imaginable, and that includes how its games are sold. Sure, GameStop will try and struggle to stay relevant, but just like RadioShack, it won’t be long until people will start thinking of their brand as less ‘retro,’ and more outdated. […]

    Like

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s