With another year about to end and a new one about to begin, now seems like a good time to look back at some of the better games of 2015. The games that shone the brightest, played the best or told the best story. And the games I’ll remember most when looking back on 2015.
As someone who has never played any other ‘souls’ type game before, Bloodborne was like a kick in the teeth. A brutal adventure through a twisted and disturbed world inhabited with even more twisted creatures and monsters. Each victory in the game felt like a triumph and something that was truly earned through skill and levelling up. And bosses weren’t just barriers to progression, they were challenges that made you want to keep getting better at the game. In a world where big budget video games seem to be getting easier and easier, games like Bloodborne are a breath of fresh air.
Batman: Arkham Knight
Batman: Arkham Knight is my guilty pleasure of the year. If I had written a review of the game, there probably would’ve been more negative points than positive ones. But still even with all of my problems with the game, I still enjoyed the hell out of it. Because even though the story isn’t all that great and there are some gameplay problems, the foundation that this game is built on is so strong, that it lets me look past some of those flaws. The hand to hand combat is better than ever, the silent predator sequences are still awesome and just gliding around the city and being Batman is still a lot of fun. Batman: Arkham Knight has a lot of issues but they still aren’t enough to take away from the excellent gameplay brought back from the last two games.
Metal Gear Solid V: The Phantom Pain
Metal Gear Solid V: The Phantom Pain might be one of the best stealth action games I have ever played. And that’s due to its amazing moment to moment gameplay that allows players to infiltrate enemy bases however they want. It gives players options in how they want to approach a situation, be it with rocket launchers or tranquilisers. With excellent mechanics and a meta game that ties everything together nicely. It’s also a game that’s presented exceptionally well, from the great graphics to the selection of 80s pop music. Which is all combined together to make a brilliantly made game.
Until Dawn is not a game for everyone. It’s an experience that relies heavily on its story, quick time events and branching narrative. But luckily all of those are done to near perfection in Until Dawn. Unlike many other game in the genre, it doesn’t feel like a chore to play and the quick time events actually had me stressing out, since any wrong move could permanently kill a character. It’s also able to use normal horror cliches and tropes to its advantage by poking fun at them. Overall Until Dawn is a shining example of how to make an interactive story adventure game.
Playing Rocket League is some of the most fun I’ve had with a video game all year. Driving rocket powered cars around and crashing them into a soccer ball to get a goal is both hilarious and rewarding. On it’s surface Rocket League is just mindless fun but there’s actually a lot of skill involved in playing, which is something I’ve come to appreciate more and more over time. It’s a game that doesn’t really have any faults now that I think it about it. Rocket League achieves what it was set out to do, which is deliver a fun and exciting sports video game experience unlike any other before.
Even with all these great video games, there were still dozens more video games that I didn’t get to play this year. Games like The Witcher 3, Rise Of The Tomb Raider and some indie stuff like Undertale (which is apparantely amazing). But out of the many games I did play this year, these were the best.